Bio
Aaron is an interactive entertainment producer with a Master's degree in Computer Science & Engineering and more than 20 years of game development experience, including design, programming, and publishing for Disney, Sony, THQ, Vivendi Games, and Activision. He also has extensive Virtual Reality development experience, highlighted by his 1990s thesis work advised by Dr. Thomas Furness at the Human Interface Technology Laboratory, design and programming for Aladdin's Magic Carpet VR attraction at the Walt Disney Imagineering R&D VR Studio, and most recently consulting and contributing to independent projects through his own companies. Aaron is the Co-founder and CEO of Rabbx Inc in Los Angeles and also the Co-Founder and Chairman of Metal Rabbit Games Co., Ltd. in Changzhou China.
Sessions
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Spatial Awareness: Leveraging Tango and HoloLens for Mixed Reality experiences02:00 PM - 02:15 PM Oct 19Devices like HoloLens and Tango provide powerful spatial awareness capabilities that go beyond simple AR to enable truly Mixed Reality applications. Leveraging these capabilities requires an understanding of these technologies as well as new ways of thinking about user interface design and gameplay. Aaron shares his team's experiences developing apps for spatially aware devices, including Behemoth which won Best Spatial Mapping at the SFVR HoloLens hackathon and Ghostly Mansion which won Best Entertainment/Game app in Google's Project Tango development contest. He will discuss how these devices differ, how he approaches design to leverage their unique features, and lessons learned along the way.