Eye Tracking is an important component which can help Augmented Reality to
take off. SMI will present how Eye Tracking can be used to automatically
personalise the 3D experience and how the point of gaze revolutionises
interaction in AR. The power of Eye Tracking is not limited to interaction
alone, in the long run Eye Tracking can make logins obsolete as well as
supporting workers in visual intense tasks. SMI will outline how this can be
done and present both the state-of-the-art and a leap into the future of Eye
Tracking in AR.