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10:25am - 10:40am Every Millisecond Counts: How to Render Faster for Virtual Reality.
Tuesday Oct 18 - Location: Level C

Description

Development for Virtual Reality is a hunt for each millisecond of latency – it’s the one metric that needs to be perfect for an immersive and comfortable experience. In Dominic Eskofier’s talk, you’ll learn how to maximize both framerate and visual quality of your Virtual Reality app by using sophisticated rendering techniques built into popular game engines, NVIDIA’s SDKs and modern GPUs.

Speakers

Dominic Eskofier
Virtual Reality Manager EMEAI
Nvidia
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